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class | AttackNearbyUFOs |
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class | AttributeContextFactory |
| for the iPerson demo. Pushes what we know about the world into DFlex's database. More...
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class | AttributeRenderer |
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class | EnemiesControl |
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class | FollowWaypoints |
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class | GraphParameters |
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class | GraphRenderer |
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class | HealNearbyUFOs |
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class | HPBarController |
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class | Inventory |
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class | iPerson |
| The core logic of the simulation, simulating eg Hunger increasing over time. More...
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class | LabelLerper |
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class | MainMenu |
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class | ModifyAttribute |
| Callback for DecisionFlex to modify a single attribute, through the Perform() func. More...
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class | OrbitTarget |
| orbits around enemy, attacking it More...
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class | RandomModifyAttribute |
| Callback for DecisionFlex to randomly modify a single attribute. More...
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class | ShowName |
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class | UFO |
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class | UFOContextFactory |
| logs HP, distance to enemy and distance to health More...
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class | UFOSpawner |
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class | WeaponAction |
| Fires a gun, when chosen by DecisionFlex. More...
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class | WeaponSelectionContextFactory |
| Pushing data about the soldier demo into DecisionFlex. More...
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